Puzzles · Sudoku

Sudoku: learn to see the next step

Every Sudoku you can solve by logic is a chain of small, certain steps. This page teaches five of them and lets you practise with hints that show how to think. They never fill in a digit for you.

The rules in one minute

  1. Fill every empty cell with a digit from 1 to 9.
  2. Each row, each column and each 3×3 box must contain every digit exactly once.
  3. A well-made puzzle has exactly one solution, so you never need to guess.

Small pencil marks, called candidates, record which digits are still possible in a cell. Pointing Pair and Naked Pair work on these marks.

Practise

Pick a level. Easy puzzles need only the first three techniques, medium adds Pointing Pair and hard adds Naked Pair.

Puzzle 1 of 20

Keyboard: arrow keys move, 1–9 enters a digit, N switches notes, Backspace erases.

How hints work

Each press of Hint reveals a little more of the same reasoning: first where to look, then the technique's name, then the evidence, and finally a guided walk-through on your own board. You always enter the digit yourself.

Five techniques, one beat at a time

Each lesson plays in five beats: where to look, the evidence, your turn to decide, the conclusion and the rule to remember. Move at your own pace.

  1. 1

    Full House

    A row, column or box with one empty cell takes the only digit it is missing.

    7
    6
    1
    7
    6
    4
    2
    9
    2
    6
    1
    9
    7
    9
    6
    3
    7
    8
    4
    2
    4
    6
    1
    7
    9
    7
    9
    5
    3
    6
    6
    7
    2
    7
    3
    1
    6
    5
    1
    9
    6
    7
    1. Look
    2. Evidence
    3. Your turn
    4. Conclusion
    5. Remember

    Look at box 5: only one cell is still empty.

  2. 2

    Naked Single

    When the digits a cell can see rule out eight values, the ninth must go there.

    7
    6
    1
    7
    6
    4
    2
    9
    2
    6
    1
    9
    7
    9
    6
    3
    7
    4
    2
    4
    6
    1
    7
    9
    7
    9
    5
    3
    6
    6
    7
    2
    7
    3
    1
    6
    5
    1
    9
    6
    7
    1. Look
    2. Evidence
    3. Your turn
    4. Conclusion
    5. Remember

    Look at the cell at row 4, column 6 and everything it can see: its row, column and box.

  3. 3

    Hidden Single

    When a digit has only one possible cell left in a row, column or box, it goes there, even if that cell has other candidates.

    1
    7
    4
    8
    5
    9
    9
    1
    8
    4
    5
    4
    9
    6
    8
    1
    2
    5
    2
    7
    8
    4
    3
    9
    9
    1
    3
    6
    4
    4
    7
    6
    5
    8
    5
    2
    9
    4
    3
    1
    6
    7
    1. Look
    2. Evidence
    3. Your turn
    4. Conclusion
    5. Remember

    Look at row 1: where can 6 go?

  4. 4

    Pointing Pair

    If a digit's only places in a box lie on one line, that digit can be removed from the rest of that line.

    7
    3
    4
    1
    8
    9
    5
    5
    3
    4
    7
    1
    5
    4
    8
    3
    9
    2
    3
    5
    3
    3
    7
    9
    5
    6
    3
    2
    1
    8
    9
    4
    7
    4
    6
    3
    5
    1
    7
    5
    9
    3
    6
    8
    1. Look
    2. Evidence
    3. Your turn
    4. Conclusion
    5. Remember

    Look at box 9: where can 2 go?

  5. 5

    Naked Pair

    Two cells of a unit with the same two candidates claim those digits, so the other cells of the unit lose them.

    9
    3
    1
    5
    2
    7
    6
    5
    1
    8
    7
    2
    8
    5
    8
    2
    4
    9
    1
    5
    8
    3
    9
    1
    6
    2
    8
    9
    5
    9
    5
    6
    1
    5
    7
    6
    9
    1
    1. Look
    2. Evidence
    3. Your turn
    4. Conclusion
    5. Remember

    Look at box 1.